This project was the last thing I worked on at Backflip Studios. I worked with the original producer of DragonVale, who between him and me had written most of the lore, descriptions, and ruled on what fit in the game for years. The idea was that the same elemental magic that created dragons could create monsters, creature s of myth, and raw elementals (if George R.R. Martin's dragons are "fire made flesh", ours were a biological manifestation of their various elemental magics) . This was a project that did not move forward. I had a lot of fun thinking about it and exploring a style that would carry the DV brand into new territory.
A key idea was to address the issue of "disposable" duplicates (you sell a lot of baby dragons in DragonVale once you have a pretty full collection, trying to get the rare ones. It's a bit emotionally unsatisfying. Where do they go? With elementals, the idea that they might merge to form more powerful incarnations seemed more natural than dragons doing that